Author: test_tiv8g6
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Janitor’s Closet – Environment Group Project
This was a collaborative 3D environment project focused on a janitorial storage space. I was responsible for modeling and creating multiple assets, including the shop vac, bookshelves, mop bucket, faucet, and various cleaning supplies, as well as contributing to the overall room environment. The scene was created using Maya, Substance Painter, and Redshift.



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The Monster in the page
For my Design Media 1 class, I had to make a short black-and-white animated video. For this, I focused on the lighting and silhouettes created by light in the dark. I chose to explore the concept of the monster under the bed, but in this case, it’s the monster in the page.
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Bee
A detailed 3D model of a honey bee, originally created for a still life project and presented here as a standalone asset. The model was built in Maya, textured in Substance Painter, and rendered in Redshift, with a focus on organic form, surface detail, and material realism.

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CG Still Life: Fruit and Champagne

My 3D Render 
Still Life with Fruits and Champagne By Helen Searle 





A 3D still life recreation inspired by Helen Searle’s Still Life with Fruit and Champagne. This project focused on accurately translating traditional painting elements—lighting, composition, and material detail—into a digital environment. The scene was created using Maya, Redshift and Substance Painter.
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Chainsaw
A self-initiated 3D project created during winter break following my first quarter at Drexel University. The chainsaw was modeled in Maya, textured in Substance Painter, and rendered in Redshift, with a focus on reinforcing modeling skills and improving material realism.


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Stand Mixer – SIGGRAPH 2025 Showcase Project
A 3D product visualization of a kitchen stand mixer created as the final project for my first quarter at Drexel University. The model was built in Maya and rendered using V-Ray, focusing on clean hard-surface modeling, accurate proportions, and realistic material response. The project was selected for exhibition at SIGGRAPH 2025.

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Lego DnD
I gave myself a challenge to make a video in three days and hear what I was able to make in that short time.